Class PlayerProximityDisconnectEvent
java.lang.Object
net.clementraynaud.skoice.common.api.events.SkoiceEventMinecraft
net.clementraynaud.skoice.common.api.events.player.PlayerProximityDisconnectEvent
- All Implemented Interfaces:
SkoiceEvent
Called when a player disconnects from proximity chat.
After this event, SkoiceAPI.isProximityConnected(UUID)
will return false for this player.
Example usage:
eventBus.subscribe(PlayerProximityDisconnectEvent.class, event -> {
UUID minecraftId = event.getMinecraftId();
// Player disconnected from proximity chat
});
- See Also:
-
Constructor Summary
Constructors -
Method Summary
Methods inherited from class SkoiceEventMinecraft
getMinecraftId
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Constructor Details
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PlayerProximityDisconnectEvent
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