Class PlayerProximityConnectEvent
java.lang.Object
net.clementraynaud.skoice.common.api.events.SkoiceEventMinecraft
net.clementraynaud.skoice.common.api.events.SkoiceEventLink
net.clementraynaud.skoice.common.api.events.player.PlayerProximityConnectEvent
- All Implemented Interfaces:
SkoiceEvent
Called when a player connects to proximity chat.
After this event, SkoiceAPI.isProximityConnected(UUID)
will return true for this player.
Example usage:
eventBus.subscribe(PlayerProximityConnectEvent.class, event -> {
UUID minecraftId = event.getMinecraftId();
String discordId = event.getDiscordId();
// Player connected to proximity chat
});
- See Also:
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Constructor Summary
Constructors -
Method Summary
Methods inherited from class SkoiceEventLink
getDiscordIdMethods inherited from class SkoiceEventMinecraft
getMinecraftId
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Constructor Details
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PlayerProximityConnectEvent
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