Class PlayerProximityConnectEvent

All Implemented Interfaces:
SkoiceEvent

public class PlayerProximityConnectEvent extends SkoiceEventLink
Called when a player connects to proximity chat.

After this event, SkoiceAPI.isProximityConnected(UUID) will return true for this player.

Example usage:

eventBus.subscribe(PlayerProximityConnectEvent.class, event -> {
    UUID minecraftId = event.getMinecraftId();
    String discordId = event.getDiscordId();
    // Player connected to proximity chat
});
See Also:
  • Constructor Details

    • PlayerProximityConnectEvent

      public PlayerProximityConnectEvent(String minecraftId, String discordId)